pixelsandbox source realm
Package pixelsandbox is a deliberately generic/throwaway practice deployment of the GNO Pixels design -- not the fina...
Package pixelsandbox is a deliberately generic/throwaway practice deployment of the GNO Pixels design -- not the final intended realm name, so redeploying while the design is still changing (which it will be, more than once, on the way to something we're satisfied with) never collides with whatever the real, permanent realm ends up being called.
Design itself matches this project's local pixelgame3 iteration: expandable bounds instead of a fixed size, per-pixel provenance (who placed it, at what block), and an owner-gated import hook for a possible future migration to a fresh, permanently-named deployment.
1
16
func BoardHeight
Actionfunc BoardWidth
Actionfunc Bounds
Actionfunc CloseMigrationWindow
crossing Actionfunc CooldownRemaining
Actionfunc ExpansionsCount
Actionfunc ForceExpand
crossing Actionfunc GetPixel
Actionfunc ImportHistoricalPixel
crossing Actionfunc MigrationOpen
Actionfunc OccupiedCells
Actionfunc PaletteCSV
Actionfunc Render
func SetPixel
crossing Actionfunc Snapshot
Actionfunc TotalPlacements
Action7
- chain/runtime stdlib
- chain/runtime/unsafe stdlib
- encoding/base64 stdlib
- gno.land/p/nt/avl/v0 package
- gno.land/p/nt/ufmt/v0 package
- strconv stdlib
- strings stdlib